Omnisphere 2. 5 3

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May 18, 2019 Its graphical interface performs at the highest level of usability. It works with proper instruments. Offering the high-quality for remote connectivity, records detail, and voice are the real charms for the users. Omnisphere 3 Crack Plus Keygen Download All Version Mac+Windows Omnisphere Crack Features. Omnisphere 2.6 Library Total Sounds. Chaos Bowls 2 Chaos Bowls 3 Chaos Bowls 4 Chaos Bowls 5 Chaos Bowls 6. Jupiter plus Real Strings.

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  1. 5 3 Torrent Pc Omnisphere is the flagship synthesizer of Spectrasonics – an instrument of extraordinary power and versatility. This award-winning plugin brings many different types of synthesis together into one amazing-sounding instrument that will inspire a lifetime of exploration.
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This library (#3 for DJ Airwave) has SO MUCH to offer – it's stunning to realize the PRODUCTION POWER you have acquired from a single purchase! 510 Patches (351 are ARP + BPM Basses, Drums, Percussion, Rhythmic PAD and ARP patches!), 95 Multis and 133 New SAMPLES including Sweeps, Transitions, Risers, BOOMS, Crash FX, Claps and so much more. This is a complimentary library which means many of these sounds are unique and designed specifically to enhance working with his other 2 AIRWAVE libraries.

Omnisphere 2.5 features a newly designed graphic user interface, which includes Retina/hi res graphics for 4K monitors. The new interface has been given an aesthetic refresh for a cleaner, more modern look and features larger controls. The new GUI is now easier to use and scalable to fit comfortably into your workspace.

ALL Patches and Multis are programmed DEEPLY with 4 MIDI CC's (01, 02, 04 and 67) changing parameters in the synth AND effects for new levels of controllability!

Watch the videos below to see and hear how this will take your music productions to awesome new levels.

ALSO Available in the following Bundles:

GENRES: Cutting edge types of electronic dance music – especially Trance since Laurent walks, sleeps and breathes Trance music.

Omnisphere

About the Artist:

Airwave aka Laurent Veronnez remains a hugely popular and influential figure in electronic dance music all over the world. From those early days, when he strived to produce his own brand of progressive trance and trance, until today, 20+ years later, he has stayed true to his vision with a modest ambition to deliver quality sounds filled with emotion and personality. He boasts a plethora of aliases and his collaborations and artist tracks have been championed by DJ Tiesto, Armin van Buuren, Paul Oakenfold, Sasha, John Digweed, and Seb Fontaine to name just a few.With 7 studio albums under his belt (new album coming soon!) he boasts hundreds of original works and remixes. He is a constant presence on Bonzai Progressive and JOOF Recordings where he has built a solid reputation and, over the last few years he has travelled the world DJing headlining top events as well as a mainstage appearance with Bonzai All Stars at Tomorrowland 2018. Even after all this he still finds the time to get into the studio where he puts his heart and soul into making music, producing drum loops and patch libraries with his most anticipated library release yet hitting the shelves, Airwave V3 and V3: Loops For Omnisphere 2.5.

Library Specifics:

Omnisphere 2.5 torrent reddit

His Patches for Omnisphere are both inspiring and educational because of the deep levels of programming. Many people buy his libraries not only for their inspiration in their music, but also for their synth programming education due to the way he uses the sound sculpting tools and effects in Omnisphere 2 in creative and unique ways!

4 MIDI CC#'s instead of ONE!

This Library uses MIDI CC#'s: 01 (Mod Wheel), 02 (Breath Controller), 04 (Foot Controller) and 67 (Soft Pedal) to super charge EVERY PATCH AND MULTI to have even more unique control over sculpting the sounds in real-time! You can use Keyboard controllers or dedicated MIDI Hardware Controllers (Native Instrument's Jam or Korg's Nano series for example) or even just your DAW to automate these parameters. Watch the videos below to see this level of real-time control in action!

Airwave V3 Contains:

510 Patches

11 SYNTH Bass, 59 BPM Bass, 12 BPM Arp, 268 BPM Drum (Kick, Snare, Claps Hats, Perc & more), 11 BPM Pads, 26 GAME SYNTH Patches (Mind blowing!), 65 FX Hits, 25 Riser/Transitions, 11 Keys, 12 Pads

95 Multis

133 New Samples including Sweeps, Risers, BOOMS, Claps, Claps Long, Crash FX, Kicks, Snares and more!

Requires Omnisphere 2.5 or later

How to export from garageband ipad. Download size: 285MB

File Delivery: Digital Download / Immediate Download after Purchase

Reviews

1 review

You must log in and be a buyer of this download to submit a review.

A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.

by Rob Mitchell, May 2019

Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I'd briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer's oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.

Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you'll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.

This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/

Omnisphere 4

Arpeggiator

With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence 'join') with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.

The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you've configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you'd like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.

Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that's above whichever step you want change.

When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.

The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:

Hardware Integration

Omnisphere 2.7

One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn't just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth's sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a 'close likeness' because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.

One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere's available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.

Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere's powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.

Here is the synth hardware support list at the time of my review (there may be others in the works).

Even if you don't have one of those hardware synths, you can still load the patches that were made to integrate with it and access the modeled waveforms and/or samples. For this part of the review I thought I'd cover my experiences while using the Moog Sub Phatty.

Omnisphere 2

It's very easy to get started. Up at the top of the GUI is a small button labeled HW. Clicking that will give you a menu with a long list of hardware profiles. For my setup, I chose Moog Sub Phatty from that list and it was smooth sailing after that. There are several patches to choose from in Omnisphere (under the category name of SPHAT) that you can tweak or you might want to start from scratch with just basic settings. The controls on the hardware work well with the software and I didn't run into any issues. Say you want to switch the waveform for the LFO. No problem there. When you change it on the Sub Phatty it switches over to the same waveform in Omnisphere. The same goes for selecting the waveform type for the oscillator, and many others. If you change filter cutoff or the ADSR envelope settings, it automatically bounces you over to the correct display in Omnisphere and changes the corresponding setting.

I noticed that within the Default Sub Phatty patch (first patch when you load the profile) there is a Moog Modular Raw Triangle sample which is used in place of the sub-oscillator in the Sub Phatty. Turning up the sub-oscillator control on the Sub Phatty increases the level for the sample in the layer. The only issue I had with that is the Sub Phatty uses a square waveform for the sub-oscillator, but it still sounds good anyway. Another thing I noticed is that none of the patches in the SPHAT category use the modeled Sub Phatty waveforms in Omnisphere, but around 90% of the patches are using the modeled Moog Modular 4X Shapes wavetable instead. It seems they designed them that way because the regular Sub Phatty modeled waveforms only blend between two different shapes. The Modular 4X type can blend between the same (or at least very similar) waveform shapes that are available on the Sub Phatty, so in that way it is much closer to feel of the original. I know it is supposed to be in the likeness of the hardware and not an emulation of sorts, but I was a little surprised when I found a patch called 'Yearning Chips' in the SPHAT category which uses none of the Moog labeled waveforms at all.

When I tried using the preset buttons located over the left side of Sub Phatty, I thought that maybe it would switch to similar sounding patches in Omnisphere, but it didn't. Then I remembered that there is a part in the setup instructions that mentions for the preset buttons to work you have to assign them with the MIDI Program Change Learn function.

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One other thing I wanted to test was using the hidden functions that the Sub Phatty has. The first one I tried was the filter slope setting. The results were a little strange, as I selected (in order) 6dB/octave, 12dB/octave, 18dB/octave and finally the classic Moog 4-pole 24dB/octave setting on the Sub Phatty. This is done by going into what they call Shift mode, and then you press the Bank 2 and Patch 1 buttons at the same time. Then you just press one of the four lowest keys (C, C#, D, D#) to change to one of the different slope settings I mentioned earlier. So what result did I get? When I pressed the low C key it changed to the HPF Power 24dB, C# gave me the Bandpass Power 24dB, the D key switched it to the LPF Power 12dB, and the D# changed it to the LPF Power 24dB. Anyway, C should have been 6dB/octave, C# normally changes it to 12dB/octave, D is for 18dB/octave slope, and D# is for the 4-pole 24dB/octave setting. Long story short, I ended up writing to Spectrasonics support. They promptly wrote me back that same day and told me the hidden functions of the Sub Phatty are not mapped out. I'm glad I reached out to them since it saved me lots of time and frustration. However, the fact that they are not mapped should be documented somewhere.

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As for the other sounds that are available, the Roland D-50 patches hold a special place in my heart as I used the actual synth hardware while attending college. They had a D-50 in the music studio along with (among other items) some samplers, drum machines, many microphones and cords, a mixing console, patch bay and an Atari 1040ST. When I first heard the D-50 I was amazed by its sound and wanted to use it for nearly everything. The patches in the Omnisphere 2.6 update are very close to the original sounds you may remember from way back when, that is, if you've ever heard the real deal. Even if you didn't use the D-50 yourself, it has been used in many movie and TV soundtracks, and major artists have featured it on their albums. It was definitely one popular synth, that's for sure! Don't get me wrong, there are many great patches from other synths included as well. I found myself returning to the Alesis Andromeda, Sequential OB-6, and Nord Wave patches more often than some of the others. I can't imagine how much work Spectrasonics put in to create all the sampled sounds, modeled waveforms/wavetables and patches, as well as the hardware configuration settings. It must have been an enormous task, but I am sure it was a labor of love along the way. Hopefully they will have more releases for the hardware integration (along with additional patches, of course) down the road.

Conclusion

I was very impressed by Omnisphere's easy to use interface. Once I knew where everything was located (there is a small learning curve) it was easy to navigate to the various sections of the synth. It is very intuitive and a joy to work with. It is easily one of simplest to use (yet most powerful!) synths I have ever encountered. With that said, for such a small update (0.1 increment) it represents a huge undertaking in man-hours for the craftsmanship of preset design and hardware integration. The only improvements I can think of are the ability to use the arpeggiator as a mod source and maybe a few more options for the granular synthesis. Though I have never seen Omnisphere on any type of sale (unless I didn't get the memo?), the updates are such a huge value that it easily makes the full price asked for well worth the cost. Well done Spectrasonics!

Omnisphere 2.6 retails for $499 USD you can get more info on Omnisphere here:

Omnisphere 2.6 Free

May 18, 2019 Its graphical interface performs at the highest level of usability. It works with proper instruments. Offering the high-quality for remote connectivity, records detail, and voice are the real charms for the users. Omnisphere 3 Crack Plus Keygen Download All Version Mac+Windows Omnisphere Crack Features. Omnisphere 2.6 Library Total Sounds. Chaos Bowls 2 Chaos Bowls 3 Chaos Bowls 4 Chaos Bowls 5 Chaos Bowls 6. Jupiter plus Real Strings.

This library (#3 for DJ Airwave) has SO MUCH to offer – it's stunning to realize the PRODUCTION POWER you have acquired from a single purchase! 510 Patches (351 are ARP + BPM Basses, Drums, Percussion, Rhythmic PAD and ARP patches!), 95 Multis and 133 New SAMPLES including Sweeps, Transitions, Risers, BOOMS, Crash FX, Claps and so much more. This is a complimentary library which means many of these sounds are unique and designed specifically to enhance working with his other 2 AIRWAVE libraries.

ALL Patches and Multis are programmed DEEPLY with 4 MIDI CC's (01, 02, 04 and 67) changing parameters in the synth AND effects for new levels of controllability!

Watch the videos below to see and hear how this will take your music productions to awesome new levels.

ALSO Available in the following Bundles:

GENRES: Cutting edge types of electronic dance music – especially Trance since Laurent walks, sleeps and breathes Trance music.

About the Artist:

Airwave aka Laurent Veronnez remains a hugely popular and influential figure in electronic dance music all over the world. From those early days, when he strived to produce his own brand of progressive trance and trance, until today, 20+ years later, he has stayed true to his vision with a modest ambition to deliver quality sounds filled with emotion and personality. He boasts a plethora of aliases and his collaborations and artist tracks have been championed by DJ Tiesto, Armin van Buuren, Paul Oakenfold, Sasha, John Digweed, and Seb Fontaine to name just a few.With 7 studio albums under his belt (new album coming soon!) he boasts hundreds of original works and remixes. He is a constant presence on Bonzai Progressive and JOOF Recordings where he has built a solid reputation and, over the last few years he has travelled the world DJing headlining top events as well as a mainstage appearance with Bonzai All Stars at Tomorrowland 2018. Even after all this he still finds the time to get into the studio where he puts his heart and soul into making music, producing drum loops and patch libraries with his most anticipated library release yet hitting the shelves, Airwave V3 and V3: Loops For Omnisphere 2.5.

Library Specifics:

His Patches for Omnisphere are both inspiring and educational because of the deep levels of programming. Many people buy his libraries not only for their inspiration in their music, but also for their synth programming education due to the way he uses the sound sculpting tools and effects in Omnisphere 2 in creative and unique ways!

4 MIDI CC#'s instead of ONE!

This Library uses MIDI CC#'s: 01 (Mod Wheel), 02 (Breath Controller), 04 (Foot Controller) and 67 (Soft Pedal) to super charge EVERY PATCH AND MULTI to have even more unique control over sculpting the sounds in real-time! You can use Keyboard controllers or dedicated MIDI Hardware Controllers (Native Instrument's Jam or Korg's Nano series for example) or even just your DAW to automate these parameters. Watch the videos below to see this level of real-time control in action!

Airwave V3 Contains:

510 Patches

11 SYNTH Bass, 59 BPM Bass, 12 BPM Arp, 268 BPM Drum (Kick, Snare, Claps Hats, Perc & more), 11 BPM Pads, 26 GAME SYNTH Patches (Mind blowing!), 65 FX Hits, 25 Riser/Transitions, 11 Keys, 12 Pads

95 Multis

133 New Samples including Sweeps, Risers, BOOMS, Claps, Claps Long, Crash FX, Kicks, Snares and more!

Requires Omnisphere 2.5 or later

How to export from garageband ipad. Download size: 285MB

File Delivery: Digital Download / Immediate Download after Purchase

Reviews

1 review

You must log in and be a buyer of this download to submit a review.

A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.

by Rob Mitchell, May 2019

Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I'd briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer's oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.

Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you'll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.

This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/

Arpeggiator

With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence 'join') with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.

Omnisphere 2.5 Torrent Pirate Bay

The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you've configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you'd like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.

Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that's above whichever step you want change.

When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.

The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:

Hardware Integration

Omnisphere 2.5 Torrent Download

One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn't just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth's sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a 'close likeness' because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.

One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere's available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.

Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere's powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.

Bay

About the Artist:

Airwave aka Laurent Veronnez remains a hugely popular and influential figure in electronic dance music all over the world. From those early days, when he strived to produce his own brand of progressive trance and trance, until today, 20+ years later, he has stayed true to his vision with a modest ambition to deliver quality sounds filled with emotion and personality. He boasts a plethora of aliases and his collaborations and artist tracks have been championed by DJ Tiesto, Armin van Buuren, Paul Oakenfold, Sasha, John Digweed, and Seb Fontaine to name just a few.With 7 studio albums under his belt (new album coming soon!) he boasts hundreds of original works and remixes. He is a constant presence on Bonzai Progressive and JOOF Recordings where he has built a solid reputation and, over the last few years he has travelled the world DJing headlining top events as well as a mainstage appearance with Bonzai All Stars at Tomorrowland 2018. Even after all this he still finds the time to get into the studio where he puts his heart and soul into making music, producing drum loops and patch libraries with his most anticipated library release yet hitting the shelves, Airwave V3 and V3: Loops For Omnisphere 2.5.

Library Specifics:

His Patches for Omnisphere are both inspiring and educational because of the deep levels of programming. Many people buy his libraries not only for their inspiration in their music, but also for their synth programming education due to the way he uses the sound sculpting tools and effects in Omnisphere 2 in creative and unique ways!

4 MIDI CC#'s instead of ONE!

This Library uses MIDI CC#'s: 01 (Mod Wheel), 02 (Breath Controller), 04 (Foot Controller) and 67 (Soft Pedal) to super charge EVERY PATCH AND MULTI to have even more unique control over sculpting the sounds in real-time! You can use Keyboard controllers or dedicated MIDI Hardware Controllers (Native Instrument's Jam or Korg's Nano series for example) or even just your DAW to automate these parameters. Watch the videos below to see this level of real-time control in action!

Airwave V3 Contains:

510 Patches

11 SYNTH Bass, 59 BPM Bass, 12 BPM Arp, 268 BPM Drum (Kick, Snare, Claps Hats, Perc & more), 11 BPM Pads, 26 GAME SYNTH Patches (Mind blowing!), 65 FX Hits, 25 Riser/Transitions, 11 Keys, 12 Pads

95 Multis

133 New Samples including Sweeps, Risers, BOOMS, Claps, Claps Long, Crash FX, Kicks, Snares and more!

Requires Omnisphere 2.5 or later

How to export from garageband ipad. Download size: 285MB

File Delivery: Digital Download / Immediate Download after Purchase

Reviews

1 review

You must log in and be a buyer of this download to submit a review.

A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.

by Rob Mitchell, May 2019

Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I'd briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer's oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.

Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you'll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.

This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/

Arpeggiator

With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence 'join') with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.

The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you've configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you'd like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.

Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that's above whichever step you want change.

When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.

The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:

Hardware Integration

One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn't just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth's sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a 'close likeness' because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.

One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere's available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.

Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere's powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.

Here is the synth hardware support list at the time of my review (there may be others in the works).

Even if you don't have one of those hardware synths, you can still load the patches that were made to integrate with it and access the modeled waveforms and/or samples. For this part of the review I thought I'd cover my experiences while using the Moog Sub Phatty.

Omnisphere 2

It's very easy to get started. Up at the top of the GUI is a small button labeled HW. Clicking that will give you a menu with a long list of hardware profiles. For my setup, I chose Moog Sub Phatty from that list and it was smooth sailing after that. There are several patches to choose from in Omnisphere (under the category name of SPHAT) that you can tweak or you might want to start from scratch with just basic settings. The controls on the hardware work well with the software and I didn't run into any issues. Say you want to switch the waveform for the LFO. No problem there. When you change it on the Sub Phatty it switches over to the same waveform in Omnisphere. The same goes for selecting the waveform type for the oscillator, and many others. If you change filter cutoff or the ADSR envelope settings, it automatically bounces you over to the correct display in Omnisphere and changes the corresponding setting.

I noticed that within the Default Sub Phatty patch (first patch when you load the profile) there is a Moog Modular Raw Triangle sample which is used in place of the sub-oscillator in the Sub Phatty. Turning up the sub-oscillator control on the Sub Phatty increases the level for the sample in the layer. The only issue I had with that is the Sub Phatty uses a square waveform for the sub-oscillator, but it still sounds good anyway. Another thing I noticed is that none of the patches in the SPHAT category use the modeled Sub Phatty waveforms in Omnisphere, but around 90% of the patches are using the modeled Moog Modular 4X Shapes wavetable instead. It seems they designed them that way because the regular Sub Phatty modeled waveforms only blend between two different shapes. The Modular 4X type can blend between the same (or at least very similar) waveform shapes that are available on the Sub Phatty, so in that way it is much closer to feel of the original. I know it is supposed to be in the likeness of the hardware and not an emulation of sorts, but I was a little surprised when I found a patch called 'Yearning Chips' in the SPHAT category which uses none of the Moog labeled waveforms at all.

When I tried using the preset buttons located over the left side of Sub Phatty, I thought that maybe it would switch to similar sounding patches in Omnisphere, but it didn't. Then I remembered that there is a part in the setup instructions that mentions for the preset buttons to work you have to assign them with the MIDI Program Change Learn function.

Mp3 Download

One other thing I wanted to test was using the hidden functions that the Sub Phatty has. The first one I tried was the filter slope setting. The results were a little strange, as I selected (in order) 6dB/octave, 12dB/octave, 18dB/octave and finally the classic Moog 4-pole 24dB/octave setting on the Sub Phatty. This is done by going into what they call Shift mode, and then you press the Bank 2 and Patch 1 buttons at the same time. Then you just press one of the four lowest keys (C, C#, D, D#) to change to one of the different slope settings I mentioned earlier. So what result did I get? When I pressed the low C key it changed to the HPF Power 24dB, C# gave me the Bandpass Power 24dB, the D key switched it to the LPF Power 12dB, and the D# changed it to the LPF Power 24dB. Anyway, C should have been 6dB/octave, C# normally changes it to 12dB/octave, D is for 18dB/octave slope, and D# is for the 4-pole 24dB/octave setting. Long story short, I ended up writing to Spectrasonics support. They promptly wrote me back that same day and told me the hidden functions of the Sub Phatty are not mapped out. I'm glad I reached out to them since it saved me lots of time and frustration. However, the fact that they are not mapped should be documented somewhere.

Download Omnisphere 2 Torrent

As for the other sounds that are available, the Roland D-50 patches hold a special place in my heart as I used the actual synth hardware while attending college. They had a D-50 in the music studio along with (among other items) some samplers, drum machines, many microphones and cords, a mixing console, patch bay and an Atari 1040ST. When I first heard the D-50 I was amazed by its sound and wanted to use it for nearly everything. The patches in the Omnisphere 2.6 update are very close to the original sounds you may remember from way back when, that is, if you've ever heard the real deal. Even if you didn't use the D-50 yourself, it has been used in many movie and TV soundtracks, and major artists have featured it on their albums. It was definitely one popular synth, that's for sure! Don't get me wrong, there are many great patches from other synths included as well. I found myself returning to the Alesis Andromeda, Sequential OB-6, and Nord Wave patches more often than some of the others. I can't imagine how much work Spectrasonics put in to create all the sampled sounds, modeled waveforms/wavetables and patches, as well as the hardware configuration settings. It must have been an enormous task, but I am sure it was a labor of love along the way. Hopefully they will have more releases for the hardware integration (along with additional patches, of course) down the road.

Conclusion

I was very impressed by Omnisphere's easy to use interface. Once I knew where everything was located (there is a small learning curve) it was easy to navigate to the various sections of the synth. It is very intuitive and a joy to work with. It is easily one of simplest to use (yet most powerful!) synths I have ever encountered. With that said, for such a small update (0.1 increment) it represents a huge undertaking in man-hours for the craftsmanship of preset design and hardware integration. The only improvements I can think of are the ability to use the arpeggiator as a mod source and maybe a few more options for the granular synthesis. Though I have never seen Omnisphere on any type of sale (unless I didn't get the memo?), the updates are such a huge value that it easily makes the full price asked for well worth the cost. Well done Spectrasonics!

Omnisphere 2.6 retails for $499 USD you can get more info on Omnisphere here:

Omnisphere 2.6 Free

May 18, 2019 Its graphical interface performs at the highest level of usability. It works with proper instruments. Offering the high-quality for remote connectivity, records detail, and voice are the real charms for the users. Omnisphere 3 Crack Plus Keygen Download All Version Mac+Windows Omnisphere Crack Features. Omnisphere 2.6 Library Total Sounds. Chaos Bowls 2 Chaos Bowls 3 Chaos Bowls 4 Chaos Bowls 5 Chaos Bowls 6. Jupiter plus Real Strings.

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ALL Patches and Multis are programmed DEEPLY with 4 MIDI CC's (01, 02, 04 and 67) changing parameters in the synth AND effects for new levels of controllability!

Watch the videos below to see and hear how this will take your music productions to awesome new levels.

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His Patches for Omnisphere are both inspiring and educational because of the deep levels of programming. Many people buy his libraries not only for their inspiration in their music, but also for their synth programming education due to the way he uses the sound sculpting tools and effects in Omnisphere 2 in creative and unique ways!

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This Library uses MIDI CC#'s: 01 (Mod Wheel), 02 (Breath Controller), 04 (Foot Controller) and 67 (Soft Pedal) to super charge EVERY PATCH AND MULTI to have even more unique control over sculpting the sounds in real-time! You can use Keyboard controllers or dedicated MIDI Hardware Controllers (Native Instrument's Jam or Korg's Nano series for example) or even just your DAW to automate these parameters. Watch the videos below to see this level of real-time control in action!

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Reviews

1 review

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A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.

by Rob Mitchell, May 2019

Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I'd briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer's oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.

Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you'll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.

This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/

Arpeggiator

With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence 'join') with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.

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The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you've configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you'd like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.

Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that's above whichever step you want change.

When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.

The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:

Hardware Integration

Omnisphere 2.5 Torrent Download

One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn't just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth's sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a 'close likeness' because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.

One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere's available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.

Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere's powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.

Here is the synth hardware support list at the time of my review (there may be others in the works).

Even if you don't have one of those hardware synths, you can still load the patches that were made to integrate with it and access the modeled waveforms and/or samples. For this part of the review I thought I'd cover my experiences while using the Moog Sub Phatty.

Omnisphere 2

It's very easy to get started. Up at the top of the GUI is a small button labeled HW. Clicking that will give you a menu with a long list of hardware profiles. For my setup, I chose Moog Sub Phatty from that list and it was smooth sailing after that. There are several patches to choose from in Omnisphere (under the category name of SPHAT) that you can tweak or you might want to start from scratch with just basic settings. The controls on the hardware work well with the software and I didn't run into any issues. Say you want to switch the waveform for the LFO. No problem there. When you change it on the Sub Phatty it switches over to the same waveform in Omnisphere. The same goes for selecting the waveform type for the oscillator, and many others. If you change filter cutoff or the ADSR envelope settings, it automatically bounces you over to the correct display in Omnisphere and changes the corresponding setting.

I noticed that within the Default Sub Phatty patch (first patch when you load the profile) there is a Moog Modular Raw Triangle sample which is used in place of the sub-oscillator in the Sub Phatty. Turning up the sub-oscillator control on the Sub Phatty increases the level for the sample in the layer. The only issue I had with that is the Sub Phatty uses a square waveform for the sub-oscillator, but it still sounds good anyway. Another thing I noticed is that none of the patches in the SPHAT category use the modeled Sub Phatty waveforms in Omnisphere, but around 90% of the patches are using the modeled Moog Modular 4X Shapes wavetable instead. It seems they designed them that way because the regular Sub Phatty modeled waveforms only blend between two different shapes. The Modular 4X type can blend between the same (or at least very similar) waveform shapes that are available on the Sub Phatty, so in that way it is much closer to feel of the original. I know it is supposed to be in the likeness of the hardware and not an emulation of sorts, but I was a little surprised when I found a patch called 'Yearning Chips' in the SPHAT category which uses none of the Moog labeled waveforms at all.

When I tried using the preset buttons located over the left side of Sub Phatty, I thought that maybe it would switch to similar sounding patches in Omnisphere, but it didn't. Jiffy lube prices 2020. Then I remembered that there is a part in the setup instructions that mentions for the preset buttons to work you have to assign them with the MIDI Program Change Learn function.

Mp3 Download

One other thing I wanted to test was using the hidden functions that the Sub Phatty has. The first one I tried was the filter slope setting. The results were a little strange, as I selected (in order) 6dB/octave, 12dB/octave, 18dB/octave and finally the classic Moog 4-pole 24dB/octave setting on the Sub Phatty. This is done by going into what they call Shift mode, and then you press the Bank 2 and Patch 1 buttons at the same time. Then you just press one of the four lowest keys (C, C#, D, D#) to change to one of the different slope settings I mentioned earlier. So what result did I get? When I pressed the low C key it changed to the HPF Power 24dB, C# gave me the Bandpass Power 24dB, the D key switched it to the LPF Power 12dB, and the D# changed it to the LPF Power 24dB. Anyway, C should have been 6dB/octave, C# normally changes it to 12dB/octave, D is for 18dB/octave slope, and D# is for the 4-pole 24dB/octave setting. Long story short, I ended up writing to Spectrasonics support. They promptly wrote me back that same day and told me the hidden functions of the Sub Phatty are not mapped out. I'm glad I reached out to them since it saved me lots of time and frustration. However, the fact that they are not mapped should be documented somewhere.

Download Omnisphere 2 Torrent

As for the other sounds that are available, the Roland D-50 patches hold a special place in my heart as I used the actual synth hardware while attending college. They had a D-50 in the music studio along with (among other items) some samplers, drum machines, many microphones and cords, a mixing console, patch bay and an Atari 1040ST. When I first heard the D-50 I was amazed by its sound and wanted to use it for nearly everything. The patches in the Omnisphere 2.6 update are very close to the original sounds you may remember from way back when, that is, if you've ever heard the real deal. Even if you didn't use the D-50 yourself, it has been used in many movie and TV soundtracks, and major artists have featured it on their albums. It was definitely one popular synth, that's for sure! Don't get me wrong, there are many great patches from other synths included as well. I found myself returning to the Alesis Andromeda, Sequential OB-6, and Nord Wave patches more often than some of the others. I can't imagine how much work Spectrasonics put in to create all the sampled sounds, modeled waveforms/wavetables and patches, as well as the hardware configuration settings. It must have been an enormous task, but I am sure it was a labor of love along the way. Hopefully they will have more releases for the hardware integration (along with additional patches, of course) down the road.

Conclusion

Omnisphere 4

I was very impressed by Omnisphere's easy to use interface. Once I knew where everything was located (there is a small learning curve) it was easy to navigate to the various sections of the synth. It is very intuitive and a joy to work with. It is easily one of simplest to use (yet most powerful!) synths I have ever encountered. With that said, for such a small update (0.1 increment) it represents a huge undertaking in man-hours for the craftsmanship of preset design and hardware integration. The only improvements I can think of are the ability to use the arpeggiator as a mod source and maybe a few more options for the granular synthesis. Though I have never seen Omnisphere on any type of sale (unless I didn't get the memo?), the updates are such a huge value that it easily makes the full price asked for well worth the cost. Well done Spectrasonics!

Omnisphere 2.6 retails for $499 USD you can get more info on Omnisphere here:

Omnisphere 2.5 Torrent Reddit

Omnisphere 2.6 Free





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